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deighton-ar/mobile/ios/ViroKit.framework/Headers/VROSphere.h
2018-03-27 17:46:15 -07:00

44 lines
1.1 KiB
C++

//
// VROSphere.h
// ViroRenderer
//
// Created by Raj Advani on 1/20/16.
// Copyright © 2016 Viro Media. All rights reserved.
//
#ifndef VROSphere_h
#define VROSphere_h
#include "VROGeometry.h"
class VROSphere : public VROGeometry {
public:
static std::shared_ptr<VROSphere> createSphere(float radius, int widthSegments, int heightSegments,
bool facesOutward);
VROSphere(float radius, int widthSegments = 20, int heightSegments = 20, bool facesOutward = true);
virtual ~VROSphere() {}
void setRadius(float radius);
void setWidthSegments(int widthSegments);
void setHeightSegments(int heightSegments);
void setFacesOutward(bool facesOutward);
private:
float _radius;
int _widthSegments, _heightSegments;
bool _facesOutward;
VROSphere(std::vector<std::shared_ptr<VROGeometrySource>> sources,
std::vector<std::shared_ptr<VROGeometryElement>> elements) :
VROGeometry(sources, elements)
{}
void updateSphere();
};
#endif /* VROSphere_h */