- Add a four-second arcade-style boot sequence followed by the Character / Nickname introduction. - Separate cabinet power-on from RFID credit and player Start. - Add operator Power on control and cabinet power-state reporting. - Prevent repeated power commands from restarting boot or gameplay. - Ignore RFID scans received before the cabinet is ready. - Add power-state, RFID, controller, and GPIO feedback regression tests. - Expand the master walkthrough with export, packaging, file transfer, fresh-Pi setup, RFID compilation, and end-to-end testing instructions. - Correct tester hardware documentation: BCM23/J20 drives an LED; physical buttons connect through a separate I2C1 input board. - Document operator-triggered power-on as the current test workflow and retain the temporary 2.4 configuration compatibility notes. - Record successful physical testing of power-on, RFID credit, and player Start. - Add an Odin integration README describing the proposed Rust/NATS bridge, shared messages, Flutter GM interface, autopilot sequencing, hardware ownership, and Starfish SSH-management role. - Define migration milestones and information needed from the framework owner; link the integration guide from the root README. Validation: 69 controller tests, 10 GPIO tests, Pac-Man power/RFID checks, managed-cabinet lifecycle checks, and visual screen inspection.
95 lines
5.9 KiB
Python
95 lines
5.9 KiB
Python
import unittest
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import test_fleet
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class ObjectiveTests(unittest.TestCase):
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setUp = test_fleet.FleetTests.setUp
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tearDown = test_fleet.FleetTests.tearDown
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def poll(self, cabinet, reports=None, features=True):
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return self.fleet.poll(dict(cabinet=cabinet,protocol=2,boot=cabinet,reports=reports or [],features=['assignment_config_v1'] if features else []))
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def test_config_reaches_prepare_and_manual_clears_it(self):
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self.fleet.operator('prepare_scenario',{'scenario':'three_cabinet_objective_test'})
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command=self.poll('cabinet_01')['commands'][0]
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self.assertEqual(command['game_config']['test_auto_win_seconds'],5)
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self.poll('cabinet_01',[dict(kind='ack',id=command['id'],session=command['session'],ok=True)])
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self.fleet.operator('reset',{'cabinet':'cabinet_01'})
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command=self.poll('cabinet_01')['commands'][0]
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self.poll('cabinet_01',[dict(kind='ack',id=command['id'],session=command['session'],ok=True)])
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self.fleet.operator('prepare',{'cabinet':'cabinet_01','game':'pacman'})
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self.assertEqual(self.poll('cabinet_01')['commands'][0]['game_config'],{})
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def test_old_export_rejected_before_dispatch(self):
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self.poll('cabinet_03', features=False)
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with self.assertRaisesRegex(ValueError,'Update the game export on cabinet_03'):
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self.fleet.operator('prepare_scenario',{'scenario':'three_cabinet_objective_test'})
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self.assertFalse(self.poll('cabinet_01')['commands'])
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def test_invalid_objective_rejected(self):
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assignment=self.catalog['scenarios']['three_cabinet_objective_test']['assignments'][2]
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for config in [{'homes_to_win':6},{'homes_to_win':True},{'homes_to_win':.5},{'unknown':1},{'test_auto_win_seconds':float('nan')}]:
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assignment['game_config']=config
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with self.assertRaises(ValueError):
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self.fleet.operator('prepare_scenario',{'scenario':'three_cabinet_objective_test'})
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self.assertFalse(self.poll('cabinet_01')['commands'])
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def test_never_connected_cabinet_reports_offline_not_old_export(self):
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room=self.fleet.rooms['cabinet_03']
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room.last_seen=0
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room.features=[]
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with self.assertRaisesRegex(ValueError,'cabinet_03 is offline'):
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self.fleet.operator('prepare_scenario',{'scenario':'three_cabinet_objective_test'})
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self.assertFalse(self.poll('cabinet_01')['commands'])
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def test_rfid_credit_validation_and_start_gate(self):
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room=self.fleet.rooms['cabinet_01']
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room.features=['assignment_config_v1','rfid_credit_v1']
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room.gpio='real'
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self.catalog['cabinets']['cabinet_01']['devices']=[dict(id='reader',kind='rfid')]
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item=dict(cabinet='cabinet_01',game='pacman',game_config=dict(rfid_credit_device='reader',rfid_allowed_uids=[]))
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self.fleet.validate_assignment(item)
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for changes in [dict(rfid_credit_device='missing'),dict(rfid_allowed_uids=['bad']),dict(rfid_allowed_uids=True)]:
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invalid=dict(item,game_config=dict(item['game_config'],**changes))
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with self.assertRaises(ValueError): self.fleet.validate_assignment(invalid)
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room.features=['assignment_config_v1']
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with self.assertRaisesRegex(ValueError,'2.3'): self.fleet.validate_assignment(item)
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room.features.append('rfid_credit_v1')
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room.gpio='simulation'
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with self.assertRaisesRegex(ValueError,'real GPIO'): self.fleet.validate_assignment(item)
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room.state.update(phase='ready',game_config=item['game_config'],commands=[])
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with self.assertRaisesRegex(ValueError,'press Start'): self.fleet.operator('start',dict(cabinet='cabinet_01'))
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def test_shipped_rfid_scenario_prepares_without_outputs(self):
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# Exercise the actual exported scenario as well as the protocol fixture.
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self.tearDown()
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self.catalog=test_fleet.json.loads((test_fleet.ROOT/'tools/room_controller/catalog.json').read_text(encoding='utf-8'))
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self.fleet=test_fleet.server.Fleet(':memory:',self.catalog,lambda:self.now)
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self.poll('cabinet_01')
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room=self.fleet.rooms['cabinet_01']
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room.features=['assignment_config_v1','rfid_credit_v1','pacman_power_v1']
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room.gpio='real'
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self.fleet.operator('prepare_scenario', {'scenario':'pacman_rfid_credit_test'})
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command=room.poll(dict(cabinet='cabinet_01',protocol=2,boot='cabinet_01',features=room.features,gpio='real',reports=[]))['commands'][0]
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self.assertEqual(command['game_config']['rfid_credit_device'],'cab1_rfid1')
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self.assertEqual(command['type'],'prepare')
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room.ack(dict(id=command['id'],ok=True))
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self.assertEqual(room.state['phase'],'powered_off')
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room.event(dict(id='power',event='power_booting'))
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self.assertEqual(room.state['phase'],'booting')
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room.event(dict(id='booted',event='power_ready'))
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self.assertEqual(room.state['phase'],'ready')
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self.assertFalse(any(c['type'] in ('output','reward','start') for c in room.state['commands']))
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self.poll('cabinet_01',[dict(kind='event',id='physical-start',session=command['session'],event='started')])
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self.assertEqual(room.state['phase'],'playing')
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def test_power_validation(self):
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room=self.fleet.rooms['cabinet_01']
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room.gpio='real'
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self.catalog['cabinets']['cabinet_01']['devices']=[dict(id='button',kind='input')]
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item=dict(cabinet='cabinet_01',game='pacman',game_config=dict(power_on_device='button'))
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with self.assertRaisesRegex(ValueError,'2.4'): self.fleet.validate_assignment(item)
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room.features.append('pacman_power_v1')
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self.fleet.validate_assignment(item)
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for value in ['missing',True,17]:
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with self.assertRaises(ValueError): self.fleet.validate_assignment(dict(item,game_config=dict(power_on_device=value)))
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with self.assertRaises(ValueError): self.fleet.validate_assignment(dict(item,activate_after_win='cabinet_02'))
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