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room_glitch/games/galaga/audio/fighter_captured.wav.import

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://ddwn4qvfxdksy"
path="res://.godot/imported/fighter_captured.wav-de09c8e5ce22fdac89b516e365c9b080.sample"
[deps]
source_file="res://games/galaga/audio/fighter_captured.wav"
dest_files=["res://.godot/imported/fighter_captured.wav-de09c8e5ce22fdac89b516e365c9b080.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2