12 lines
163 B
GLSL
12 lines
163 B
GLSL
#version 300 es
|
|
|
|
in vec2 position;
|
|
in vec2 texcoord;
|
|
|
|
out vec2 v_texcoord;
|
|
|
|
void main() {
|
|
v_texcoord = texcoord;
|
|
gl_Position = vec4(position.xy, 0.0, 1.0);
|
|
}
|