Files
deighton-ar/mobile/ios/ViroKit.framework/brdf_vsh.glsl
2018-03-27 17:46:15 -07:00

9 lines
219 B
GLSL

#version 300 es
layout (location = 0) in highp vec3 position;
layout (location = 1) in highp vec2 texCoords;
out highp vec2 v_texcoord;
void main() {
v_texcoord = texCoords;
gl_Position = vec4(position, 1.0);
}