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deighton-ar/mobile/ios/GoogleMaps.framework/Headers/GMSMapView+Animation.h
2018-03-27 13:37:37 -07:00

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Objective-C
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//
// GMSMapView+Animation.h
// Google Maps SDK for iOS
//
// Copyright 2013 Google Inc.
//
// Usage of this SDK is subject to the Google Maps/Google Earth APIs Terms of
// Service: https://developers.google.com/maps/terms
//
#import "GMSMapView.h"
NS_ASSUME_NONNULL_BEGIN;
/**
* GMSMapView (Animation) offers several animation helper methods.
*
* During any animation, retrieving the camera position through the camera property on GMSMapView
* returns an intermediate immutable GMSCameraPosition. This camera position will typically
* represent the most recently drawn frame.
*/
@interface GMSMapView (Animation)
/** Animates the camera of this map to |cameraPosition|. */
- (void)animateToCameraPosition:(GMSCameraPosition *)cameraPosition;
/**
* As animateToCameraPosition:, but changes only the location of the camera (i.e., from the current
* location to |location|).
*/
- (void)animateToLocation:(CLLocationCoordinate2D)location;
/**
* As animateToCameraPosition:, but changes only the zoom level of the camera.
*
* This value is clamped by [kGMSMinZoomLevel, kGMSMaxZoomLevel].
*/
- (void)animateToZoom:(float)zoom;
/**
* As animateToCameraPosition:, but changes only the bearing of the camera (in degrees). Zero
* indicates true north.
*/
- (void)animateToBearing:(CLLocationDirection)bearing;
/**
* As animateToCameraPosition:, but changes only the viewing angle of the camera (in degrees). This
* value will be clamped to a minimum of zero (i.e., facing straight down) and between 30 and 45
* degrees towards the horizon, depending on the relative closeness to the earth.
*/
- (void)animateToViewingAngle:(double)viewingAngle;
/**
* Applies |cameraUpdate| to the current camera, and then uses the result as per
* animateToCameraPosition:.
*/
- (void)animateWithCameraUpdate:(GMSCameraUpdate *)cameraUpdate;
@end
NS_ASSUME_NONNULL_END;