// // VROProjector.h // ViroRenderer // // Created by Raj Advani on 1/13/16. // Copyright © 2016 Viro Media. All rights reserved. // #ifndef VROProjector_h #define VROProjector_h #include "VROVector3f.h" class VROProjector { public: /* Project the given world coordinates into screen coordinates. */ static bool project(const VROVector3f pos, const float *mvp, const int *viewport, VROVector3f *result); /* Unproject the given screen coordinates into world coordinates. The given screen coordinate vector must contain a Z element in the range [0,1], where 0 is the near clipping plane and 1 the far clipping plane. */ static bool unproject(const VROVector3f screen, const float *mvp, const int *viewport, VROVector3f *result); }; #endif /* VROProjector_h */