// // VROPhysicsBodyDelegateiOS.h // ViroRenderer // // Copyright © 201Z Viro Media. All rights reserved. // #ifndef VROPhysicsBodyDelegateiOS_h #define VROPhysicsBodyDelegateiOS_h #import #import "VROPhysicsBodyDelegate.h" /** * Protocol to be implemented by objective C controls to be * set on VROPhysicsBodyDelegateiOS for the notification of * physics events. */ @protocol VROPhysicsBodyDelegateProtocol @required - (void)onCollided:(std::string) bodyTagB collision:(VROPhysicsBody::VROCollision) collision; @end /** * iOS implementation of VROPhysicsBodyDelegate for the notification * of delegate events across the bridge. */ class VROPhysicsBodyDelegateiOS : public VROPhysicsBodyDelegate { public: VROPhysicsBodyDelegateiOS(id delegate) : _delegate(delegate) {} virtual ~VROPhysicsBodyDelegateiOS() {} virtual void onCollided(std::string bodyBKey, VROPhysicsBody::VROCollision collision) { [_delegate onCollided:bodyBKey collision:collision]; } private: __weak id _delegate; }; #endif /* VROEventDelegateiOS_h */