Manual integration of RNN and RNM
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61
mobile/ios/GoogleMaps.framework/Headers/GMSMapView+Animation.h
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61
mobile/ios/GoogleMaps.framework/Headers/GMSMapView+Animation.h
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//
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// GMSMapView+Animation.h
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// Google Maps SDK for iOS
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//
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// Copyright 2013 Google Inc.
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//
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// Usage of this SDK is subject to the Google Maps/Google Earth APIs Terms of
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// Service: https://developers.google.com/maps/terms
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//
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#import "GMSMapView.h"
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NS_ASSUME_NONNULL_BEGIN;
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/**
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* GMSMapView (Animation) offers several animation helper methods.
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*
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* During any animation, retrieving the camera position through the camera property on GMSMapView
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* returns an intermediate immutable GMSCameraPosition. This camera position will typically
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* represent the most recently drawn frame.
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*/
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@interface GMSMapView (Animation)
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/** Animates the camera of this map to |cameraPosition|. */
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- (void)animateToCameraPosition:(GMSCameraPosition *)cameraPosition;
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/**
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* As animateToCameraPosition:, but changes only the location of the camera (i.e., from the current
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* location to |location|).
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*/
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- (void)animateToLocation:(CLLocationCoordinate2D)location;
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/**
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* As animateToCameraPosition:, but changes only the zoom level of the camera.
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*
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* This value is clamped by [kGMSMinZoomLevel, kGMSMaxZoomLevel].
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*/
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- (void)animateToZoom:(float)zoom;
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/**
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* As animateToCameraPosition:, but changes only the bearing of the camera (in degrees). Zero
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* indicates true north.
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*/
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- (void)animateToBearing:(CLLocationDirection)bearing;
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/**
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* As animateToCameraPosition:, but changes only the viewing angle of the camera (in degrees). This
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* value will be clamped to a minimum of zero (i.e., facing straight down) and between 30 and 45
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* degrees towards the horizon, depending on the relative closeness to the earth.
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*/
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- (void)animateToViewingAngle:(double)viewingAngle;
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/**
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* Applies |cameraUpdate| to the current camera, and then uses the result as per
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* animateToCameraPosition:.
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*/
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- (void)animateWithCameraUpdate:(GMSCameraUpdate *)cameraUpdate;
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@end
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NS_ASSUME_NONNULL_END;
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