Manual integration of RNN and RNM
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126
mobile/ios/GoogleMaps.framework/Headers/GMSCameraPosition.h
Executable file
126
mobile/ios/GoogleMaps.framework/Headers/GMSCameraPosition.h
Executable file
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//
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// GMSCameraPosition.h
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// Google Maps SDK for iOS
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//
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// Copyright 2013 Google Inc.
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//
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// Usage of this SDK is subject to the Google Maps/Google Earth APIs Terms of
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// Service: https://developers.google.com/maps/terms
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//
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#import <CoreGraphics/CoreGraphics.h>
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#import <CoreLocation/CoreLocation.h>
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NS_ASSUME_NONNULL_BEGIN;
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/**
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* An immutable class that aggregates all camera position parameters.
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*/
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@interface GMSCameraPosition : NSObject<NSCopying, NSMutableCopying>
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/**
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* Location on the Earth towards which the camera points.
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*/
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@property(nonatomic, readonly) CLLocationCoordinate2D target;
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/**
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* Zoom level. Zoom uses an exponentional scale, where zoom 0 represents the entire world as a
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* 256 x 256 square. Each successive zoom level increases magnification by a factor of 2. So at
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* zoom level 1, the world is 512x512, and at zoom level 2, the entire world is 1024x1024.
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*/
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@property(nonatomic, readonly) float zoom;
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/**
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* Bearing of the camera, in degrees clockwise from true north.
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*/
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@property(nonatomic, readonly) CLLocationDirection bearing;
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/**
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* The angle, in degrees, of the camera from the nadir (directly facing the Earth). 0 is
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* straight down, 90 is parallel to the ground. Note that the maximum angle allowed is dependent
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* on the zoom. You can think of it as a series of line segments as a function of zoom, rather
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* than a step function. For zoom 16 and above, the maximum angle is 65 degrees. For zoom 10 and
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* below, the maximum angle is 30 degrees.
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*/
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@property(nonatomic, readonly) double viewingAngle;
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/**
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* Designated initializer. Configures this GMSCameraPosition with all available camera properties.
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* Building a GMSCameraPosition via this initializer (or by the following convenience constructors)
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* will implicitly clamp camera values.
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*
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* @param target Location on the earth towards which the camera points.
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* @param zoom The zoom level near the center of the screen.
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* @param bearing Bearing of the camera in degrees clockwise from true north.
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* @param viewingAngle The angle, in degrees, of the camera angle from the nadir (directly facing
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* the Earth)
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*/
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- (id)initWithTarget:(CLLocationCoordinate2D)target
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zoom:(float)zoom
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bearing:(CLLocationDirection)bearing
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viewingAngle:(double)viewingAngle;
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/**
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* Convenience constructor for GMSCameraPosition for a particular target and zoom level. This will
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* set the bearing and viewingAngle properties of this camera to zero defaults (i.e., directly
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* facing the Earth's surface, with the top of the screen pointing north).
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*/
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+ (instancetype)cameraWithTarget:(CLLocationCoordinate2D)target zoom:(float)zoom;
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/**
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* Convenience constructor for GMSCameraPosition, as per cameraWithTarget:zoom:.
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*/
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+ (instancetype)cameraWithLatitude:(CLLocationDegrees)latitude
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longitude:(CLLocationDegrees)longitude
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zoom:(float)zoom;
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/**
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* Convenience constructor for GMSCameraPosition, with all camera properties as per
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* initWithTarget:zoom:bearing:viewingAngle:.
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*/
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+ (instancetype)cameraWithTarget:(CLLocationCoordinate2D)target
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zoom:(float)zoom
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bearing:(CLLocationDirection)bearing
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viewingAngle:(double)viewingAngle;
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/**
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* Convenience constructor for GMSCameraPosition, with latitude/longitude and all other camera
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* properties as per initWithTarget:zoom:bearing:viewingAngle:.
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*/
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+ (instancetype)cameraWithLatitude:(CLLocationDegrees)latitude
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longitude:(CLLocationDegrees)longitude
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zoom:(float)zoom
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bearing:(CLLocationDirection)bearing
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viewingAngle:(double)viewingAngle;
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/**
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* Get the zoom level at which |meters| distance, at given |coord| on Earth, correspond to the
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* specified number of screen |points|.
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*
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* For extremely large or small distances the returned zoom level may be smaller or larger than the
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* minimum or maximum zoom level allowed on the camera.
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*
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* This helper method is useful for building camera positions that contain specific physical areas
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* on Earth.
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*/
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+ (float)zoomAtCoordinate:(CLLocationCoordinate2D)coordinate
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forMeters:(CLLocationDistance)meters
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perPoints:(CGFloat)points;
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@end
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/** Mutable version of GMSCameraPosition. */
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@interface GMSMutableCameraPosition : GMSCameraPosition
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@property(nonatomic, assign) CLLocationCoordinate2D target;
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@property(nonatomic, assign) float zoom;
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@property(nonatomic, assign) CLLocationDirection bearing;
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@property(nonatomic, assign) double viewingAngle;
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@end
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/** The maximum zoom (closest to the Earth's surface) permitted by the map camera. */
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FOUNDATION_EXTERN const float kGMSMaxZoomLevel;
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/** The minimum zoom (farthest from the Earth's surface) permitted by the map camera. */
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FOUNDATION_EXTERN const float kGMSMinZoomLevel;
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NS_ASSUME_NONNULL_END;
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