Adding ViroKit. Needs AWSCore :(
This commit is contained in:
18
mobile/ios/ViroKit.framework/surface_functions_fsh.glsl
Normal file
18
mobile/ios/ViroKit.framework/surface_functions_fsh.glsl
Normal file
@@ -0,0 +1,18 @@
|
||||
struct VROSurface {
|
||||
highp vec4 diffuse_color;
|
||||
highp vec2 diffuse_texcoord;
|
||||
highp float diffuse_intensity;
|
||||
|
||||
lowp float shininess;
|
||||
lowp vec3 specular_color;
|
||||
highp vec2 specular_texcoord;
|
||||
|
||||
highp float roughness;
|
||||
highp float metalness;
|
||||
highp float ao;
|
||||
|
||||
lowp float alpha;
|
||||
lowp vec3 normal;
|
||||
highp vec3 position;
|
||||
highp vec3 view;
|
||||
} _surface;
|
||||
Reference in New Issue
Block a user