Adding ViroKit. Needs AWSCore :(
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29
mobile/ios/ViroKit.framework/Headers/VROImageUtil.h
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29
mobile/ios/ViroKit.framework/Headers/VROImageUtil.h
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//
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// VROImageUtil.h
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// ViroRenderer
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//
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// Created by Raj Advani on 10/21/15.
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// Copyright © 2015 Viro Media. All rights reserved.
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//
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#ifndef VROImageUtil_h
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#define VROImageUtil_h
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#include <stdio.h>
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#include <memory>
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#include "VRODefines.h"
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#if VRO_PLATFORM_IOS
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#import <UIKit/UIKit.h>
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#endif
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class VRORenderContext;
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class VROTexture;
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void initBlankTexture(const VRORenderContext &context);
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std::shared_ptr<VROTexture> getBlankTexture();
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void initPointCloudTexture();
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std::shared_ptr<VROTexture> getPointCloudTexture();
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#endif /* VROImageUtil_h */
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