Files
room_glitch/data/project_database.tres
T
Jeff Luke c1b2195834 Expand Glitch operations hub, cabinet authoring, deployment, and RFID support
Operator hub
- Introduce Escape Gallery branding and Glitch: the Dark Machine room views
- Add cabinet illustrations, Pac-Man marquee/gameplay artwork, and waiting states
- Add device feedback panels with RFID readings, input/output states, and stale status
- Add logged operator hardware interventions with request deduplication

Room and cabinet authoring
- Add a visual custom-PCB connection editor with per-cabinet device inventory
- Support device IDs, bindings, wiring notes, input polarity, and validation
- Add physical-room label/dimension toggles and editable doorway annotations
- Preserve doorway changes through undo, save, and revert
- Expand cabinet profiles, room layout, and Glitch scenario resources

Scenarios and gameplay
- Add per-assignment game configuration and runtime feature validation
- Add timed test wins and Frogger individual-home objectives
- Add the three-cabinet timed/score/Frogger test scenario
- Add Cabinet 1 Pac-Man RFID credits, credit sound, and CREDIT 0/1 display
- Require physical Start after an accepted scan and prevent duplicate credits

Pi hardware and deployment
- Add GPIO feedback sampling and a separate multiplexed RFID helper
- Validate reader pin ownership and input/output conflicts
- Add SSH cabinet startup and Pi desktop-session service support
- Add master packaging, site setup, SSH enrollment, and staged cabinet releases
- Verify deployment manifests and support explicit activation/status/log commands

Documentation and verification
- Consolidate the root README around the current architecture and setup workflow
- Add the complete master/Pi/RFID export and deployment walkthrough
- Document network isolation, credentials, card identification, and rollback
- Add PCB, room-editor, feedback, credit, deployment, and controller tests
- Isolate protocol tests from designer-edited cabinet configurations

Known limitations
- RFID helper compilation and physical Pi commissioning remain unverified
- Fleet provisioning does not yet configure RFID-only installations completely
- Broader Pac-Man tests retain a ghost-capture assertion failure
- Staged exports must be rebuilt and checked before deploying runtime 2.3
2026-10-17 14:53:54 -07:00

31 lines
2.9 KiB
Plaintext

[gd_resource type="Resource" script_class="ProjectDatabase" format=3 uid="uid://8qqlypjp3hd4"]
[ext_resource type="Script" uid="uid://c0jj5j5loqsma" path="res://core/hardware/cabinet_profile.gd" id="1_uu70x"]
[ext_resource type="Script" uid="uid://o538v0kdvs0j" path="res://core/games/game_definition.gd" id="2_an0il"]
[ext_resource type="Resource" uid="uid://cl4j1vtv388pt" path="res://data/cabinets/cabinet_01.tres" id="2_t6ujr"]
[ext_resource type="Resource" uid="uid://d1gyyfaaclas8" path="res://data/cabinets/cabinet_02.tres" id="3_bfrqh"]
[ext_resource type="Script" uid="uid://d3pt6qa05kcnl" path="res://core/scenarios/scenario_definition.gd" id="3_uw7gr"]
[ext_resource type="Script" uid="uid://diqnrxrhwx2ug" path="res://core/runtime/project_database.gd" id="4_algy0"]
[ext_resource type="Resource" uid="uid://c3v8o4nubjakg" path="res://data/games/pacman.tres" id="4_bfrqh"]
[ext_resource type="Resource" uid="uid://d4ns05ptr4ybw" path="res://data/cabinets/cabinet_03.tres" id="4_gbm0a"]
[ext_resource type="Resource" uid="uid://cnfhiky5834pw" path="res://data/games/galaga.tres" id="5_b427t"]
[ext_resource type="Resource" uid="uid://cwa2ord52vdda" path="res://data/cabinets/cabinet_04.tres" id="5_wqg7d"]
[ext_resource type="Resource" path="res://data/games/tempest.tres" id="8_0ke0w"]
[ext_resource type="Resource" path="res://data/games/missile_command.tres" id="9_0ke0w"]
[ext_resource type="Resource" path="res://data/games/frogger.tres" id="10_8pm0t"]
[ext_resource type="Resource" uid="uid://c07wbog147dml" path="res://data/scenarios/two_cabinet_test.tres" id="10_b427t"]
[ext_resource type="Resource" uid="uid://yiejlr5h143m" path="res://data/games/space_invaders.tres" id="11_space_invaders"]
[ext_resource type="Resource" uid="uid://bn8vgu5vrevgx" path="res://data/games/robotron.tres" id="12_robotron"]
[ext_resource type="Resource" uid="uid://crijr0r2ikxs1" path="res://data/scenarios/eg_glitch.tres" id="18_yfaxe"]
[ext_resource type="Resource" uid="uid://cv8oknw3dlwjk" path="res://data/scenarios/cabinet_chain_test.tres" id="chain_test"]
[ext_resource type="Resource" uid="uid://coylqrwbr26tb" path="res://data/scenarios/three_cabinet_objective_test.tres" id="three_test"]
[ext_resource type="Resource" path="res://data/scenarios/pacman_rfid_credit_test.tres" id="rfid_credit_test"]
[resource]
script = ExtResource("4_algy0")
scenarios = Array[ExtResource("3_uw7gr")]([ExtResource("10_b427t"), ExtResource("chain_test"), ExtResource("three_test"), ExtResource("18_yfaxe"), ExtResource("rfid_credit_test")])
cabinets = Array[ExtResource("1_uu70x")]([ExtResource("2_t6ujr"), ExtResource("3_bfrqh"), ExtResource("4_gbm0a"), ExtResource("5_wqg7d")])
games = Array[ExtResource("2_an0il")]([ExtResource("4_bfrqh"), ExtResource("5_b427t"), ExtResource("8_0ke0w"), ExtResource("9_0ke0w"), ExtResource("10_8pm0t"), ExtResource("11_space_invaders"), ExtResource("12_robotron")])
metadata/_custom_type_script = "uid://diqnrxrhwx2ug"