@tool class_name RoomWallDefinition extends Resource const FEET_TO_METERS: float = 0.3048 const METERS_TO_FEET: float = 1.0 / FEET_TO_METERS @export var is_doorway: bool = false @export var swing_reversed: bool = false @export var wall_id: StringName = &"" @export var start: Vector2 = Vector2.ZERO @export var end: Vector2 = Vector2( 1.0, 0.0 ) # # Stored internally in meters so existing room/layout # rendering code keeps working without modification. # @export_storage var thickness: float = 0.10 @export_group("Physical Dimensions") @export_range(0.01, 4.0, 0.01, "suffix: ft") var thickness_ft: float: get: return ( thickness * METERS_TO_FEET ) set(value): thickness = ( value * FEET_TO_METERS )