[gd_resource type="Resource" script_class="GameDefinition" load_steps=8 format=3] [ext_resource type="Script" path="res://core/games/game_definition.gd" id="1"] [ext_resource type="Script" path="res://core/games/game_event_definition.gd" id="2"] [ext_resource type="PackedScene" path="res://games/missile_command/MissileCommand.tscn" id="3"] [ext_resource type="Resource" path="res://data/game_events/game_started.tres" id="4"] [ext_resource type="Resource" path="res://data/game_events/game_won.tres" id="5"] [ext_resource type="Resource" path="res://data/game_events/game_lost.tres" id="6"] [ext_resource type="Resource" path="res://data/game_events/game_reset.tres" id="7"] [resource] script = ExtResource("1") game_id = &"missile_command" display_name = "Missile Command" scene = ExtResource("3") required_capabilities = Array[StringName]([&"trackball", &"button_1", &"button_2", &"button_3", &"start_button"]) events = Array[ExtResource("2")]([ExtResource("4"), ExtResource("5"), ExtResource("6"), ExtResource("7")])