Expand Glitch operations hub, cabinet authoring, deployment, and RFID support

Operator hub
- Introduce Escape Gallery branding and Glitch: the Dark Machine room views
- Add cabinet illustrations, Pac-Man marquee/gameplay artwork, and waiting states
- Add device feedback panels with RFID readings, input/output states, and stale status
- Add logged operator hardware interventions with request deduplication

Room and cabinet authoring
- Add a visual custom-PCB connection editor with per-cabinet device inventory
- Support device IDs, bindings, wiring notes, input polarity, and validation
- Add physical-room label/dimension toggles and editable doorway annotations
- Preserve doorway changes through undo, save, and revert
- Expand cabinet profiles, room layout, and Glitch scenario resources

Scenarios and gameplay
- Add per-assignment game configuration and runtime feature validation
- Add timed test wins and Frogger individual-home objectives
- Add the three-cabinet timed/score/Frogger test scenario
- Add Cabinet 1 Pac-Man RFID credits, credit sound, and CREDIT 0/1 display
- Require physical Start after an accepted scan and prevent duplicate credits

Pi hardware and deployment
- Add GPIO feedback sampling and a separate multiplexed RFID helper
- Validate reader pin ownership and input/output conflicts
- Add SSH cabinet startup and Pi desktop-session service support
- Add master packaging, site setup, SSH enrollment, and staged cabinet releases
- Verify deployment manifests and support explicit activation/status/log commands

Documentation and verification
- Consolidate the root README around the current architecture and setup workflow
- Add the complete master/Pi/RFID export and deployment walkthrough
- Document network isolation, credentials, card identification, and rollback
- Add PCB, room-editor, feedback, credit, deployment, and controller tests
- Isolate protocol tests from designer-edited cabinet configurations

Known limitations
- RFID helper compilation and physical Pi commissioning remain unverified
- Fleet provisioning does not yet configure RFID-only installations completely
- Broader Pac-Man tests retain a ghost-capture assertion failure
- Staged exports must be rebuilt and checked before deploying runtime 2.3
This commit is contained in:
Jeff Luke committed 2026-10-17 14:53:54 -07:00
1 parent 705ec31e0b
commit c1b2195834
90 files changed
+4969 -456

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[gd_resource type="Resource" script_class="CabinetProfile" format=3 uid="uid://cwa2ord52vdda"]
[ext_resource type="Resource" uid="uid://dbcideufl5qhi" path="res://data/cabinets/cabinet_04_hardware.tres" id="1_2m3i6"]
[ext_resource type="Texture2D" uid="uid://cistuspr5bf8h" path="res://art/devices/tex_cabinet.png" id="1_8nqkk"]
[ext_resource type="Script" uid="uid://c0jj5j5loqsma" path="res://core/hardware/cabinet_profile.gd" id="1_a4ctu"]
[resource]
script = ExtResource("1_a4ctu")
cabinet_id = &"cabinet_04"
display_name = "Cabinet 4"
capabilities = Array[StringName]([&"roller", &"button_1", &"button_2", &"button_3", &"select_button", &"start_button"])
hardware_config = ExtResource("1_2m3i6")
footprint_width_m = 0.9144000000000001
footprint_depth_m = 0.9144000000000001
height_m = 0.9144000000000001
footprint_width_ft = 3.0
footprint_depth_ft = 3.0
height_ft = 3.0
editor_texture = ExtResource("1_8nqkk")
metadata/_custom_type_script = "uid://c0jj5j5loqsma"