Added Glitch Room Source code to Gitty

This commit is contained in:
Jeff Luke committed 2026-10-04 11:31:17 -07:00
commit 1ac9eb5644
505 files changed
+28504

No files matched your search

+22
View File
@@ -0,0 +1,22 @@
extends SceneTree
func _initialize() -> void:
call_deferred("run")
func run() -> void:
DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED)
root.size=Vector2i(672,768)
root.content_scale_size=Vector2i(672,768)
var g = load("res://games/space_invaders/SpaceInvaders.tscn").instantiate()
root.add_child(g)
g.sound_enabled=false
g.set_physics_process(false)
g.begin_demo()
for i in range(30): await process_frame
var begin := Time.get_ticks_usec()
for i in range(240):
g._physics_process(1.0/60)
await process_frame
await RenderingServer.frame_post_draw
var seconds := (Time.get_ticks_usec()-begin)/1000000.0
print("240 rendered frames: ",snappedf(seconds,.001)," seconds; average ",snappedf(240/seconds,1)," FPS (desktop, uncapped)")
g.free()
quit()