Added Glitch Room Source code to Gitty
This commit is contained in:
commit
1ac9eb5644
505 files changed
+28504
No files matched your search
@@ -0,0 +1,35 @@
|
||||
extends Node
|
||||
var voices: Array[AudioStreamPlayer] = []
|
||||
var tracks: Dictionary = {}
|
||||
var tune: AudioStreamPlayer
|
||||
var current := 0
|
||||
func _ready() -> void:
|
||||
for name in ["hop","plunk","squash","time","extra","coin-in"]:
|
||||
tracks[name] = load("res://games/frogger/audio/sound-frogger-"+name+".wav")
|
||||
for i in range(6):
|
||||
var voice := AudioStreamPlayer.new()
|
||||
voice.volume_db = -8
|
||||
add_child(voice)
|
||||
voices.append(voice)
|
||||
tune = AudioStreamPlayer.new()
|
||||
tune.stream = load("res://games/frogger/audio/frogger-music.mp3")
|
||||
tune.volume_db = -12
|
||||
add_child(tune)
|
||||
tune.finished.connect(_music_finished)
|
||||
func effect(name: String) -> void:
|
||||
if get_parent().demo_active: return
|
||||
if not tracks.has(name): return
|
||||
var voice := voices[current]
|
||||
current = (current+1)%voices.size()
|
||||
voice.stream = tracks[name]
|
||||
voice.play()
|
||||
func music() -> void:
|
||||
if get_parent().demo_active: return
|
||||
if not tune.playing: tune.play()
|
||||
func _music_finished() -> void:
|
||||
if get_parent().phase in ["play","home"] and get_parent().music_enabled: tune.play()
|
||||
func stop_music() -> void:
|
||||
if tune: tune.stop()
|
||||
func stop_all() -> void:
|
||||
stop_music()
|
||||
for voice in voices: voice.stop()
|
||||
Reference in new issue
Block a user