Added setup folder with needed launch files - Update when new version is ready
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@@ -22,7 +22,7 @@ func run() -> void:
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for mapping in assignment.event_mappings:
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if not mappings.has(str(mapping.game_event)): mappings[str(mapping.game_event)] = []
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mappings[str(mapping.game_event)].append_array(Array(mapping.hardware_actions))
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assignments.append({"cabinet": str(assignment.cabinet.cabinet_id), "game": str(assignment.game.game_id), "variant": str(assignment.variant), "mappings": mappings})
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assignments.append({"cabinet": str(assignment.cabinet.cabinet_id), "game": str(assignment.game.game_id), "variant": str(assignment.variant), "activate_after_win": str(assignment.activate_after_win), "mappings": mappings})
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catalog.scenarios[str(scenario.scenario_id)] = {"name": scenario.display_name, "assignments": assignments}
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for point in room.boundary_points: catalog.layout.boundary.append([point.x, point.y])
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for wall in room.walls: catalog.layout.walls.append([[wall.start.x, wall.start.y], [wall.end.x, wall.end.y]])
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